A practical introduction to Virtual Acoustics, facilitated by Dr Eoin Callery (Irish World Academy of Music And Dance, UL)
Through the use of loudspeaker-based virtual acoustics the reverberant conditions of any room, performance or gallery space, has the potential to be radically altered. When using these systems, the audience and performers have the sense that they are hearing sounds in a space other than the actual or expected acoustic of the physical room they occupy.
Facilitated by Dr Eoin Callery (Irish World Academy of Music And Dance, UL), this introduction to virtual acoustics will demonstrate a recently invented system for creating interactive virtual sound environments.* Bring your voice or an instrument and hear yourself in various spaces from around the world, and imagine the artistic possibilities of the future.
Max participants: 8
Equipment needed: participants do not need any equipment but feel free to bring an acoustic instrument.
Participation: This workshop is intended for anyone interested in interactive AR/VR applications, musicians, performers, composers, singers, theatre, acoustics, sound processing and audio FX.
* This loudspeaker-based virtual acoustic system was invented at Stanford University by Professor Jonathan Abel, Dr Eoin Callery, and Dr Elliot Canfield-Dafilou. It continues to be developed at Stanford University and at the Irish World Academy of Music And Dance in the University of Limerick.
This event is supported by the Contmporary Music Centre, Dublin.
You can find the latest information about Project’s accessibility here. Please do not hesitate to contact us at firstname.lastname@example.org or call 01 8819 613.
Artistic Director: Fergal Dowling
Audio production, Studio4 Lighting: Eoin Lennon
PR: Conleth Teevan
Social Media : Aoife Browne
Eoin Callery is an Irish artist and researcher who develops electroacoustic systems relating to chamber music, performance space augmentation, and sound installation. This often involves exploring acoustic phenomena – especially feedback derived from both real and virtual systems – in live situations, and embedding sounds or gestures into layers of automated live electronic processes. Information about his work and recent performances can be found here at eoincallerysound.com.
He holds a BMus from University College Cork (2008), MA from Wesleyan University (2010), and completed his DMA at Stanford University (2016). From 2017-2019 he was a lecturer at CCRMA (Center for Computer Research in Music and Acoustics) at Stanford University. He is currently a lecturer and the course director for the Composition and Creative Music Practice MA in The Irish World Academy of Music and Dance at the University of Limerick.
‘Dublin Sound Lab is doing an important job for those in Ireland who remain passionate about music in the post-war avant-garde lineage and who rarely get the opportunity to hear such ‘difficult’ music performed… …flying the flag in Ireland over the past decade for European modernism.’ Liam Cagney, Journal of Music, June 2016
‘One of the pleasures of Music Current is the subtlety and sophistication of the sonic manipulation.’ Michael Dervan, Irish Times, 3 May 2017
‘One of the finest electroacoustic ensembles on the island at present, Dublin Sound Lab.’ Bernard Clarke, Nova, RTÉ Lyric FM, 26 May 2013
‘Where we are at musically these days in terms of technology’ Liam Cagney, Musical Criticism, December 2009
Supported by the Arts Council, Art Mentor Foundation Lucerne, MidAtlantic Arts Foundation, Contemporary Music Centre, Goethe Institute & IMRO